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A 3D curvilinear skeletonization algorithm with application to path tracing

Abstract : We present a novel 3D curvilinear skeletonization algorithm which produces ltered skeletons without needing any user input, thanks to a new parallel algorithm based on the cubical complex framework. These skeletons are used in a modi ed path tracing algorithm in order to produce less noisy images in less time than the classical approach.
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https://hal-upec-upem.archives-ouvertes.fr/hal-00796545
Contributor : Venceslas Biri <>
Submitted on : Monday, March 4, 2013 - 3:59:18 PM
Last modification on : Wednesday, February 26, 2020 - 7:06:06 PM
Long-term archiving on: : Wednesday, June 5, 2013 - 3:57:02 AM

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skeleton_and_pathtracing.pdf
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  • HAL Id : hal-00796545, version 1

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John Chaussard, Laurent Noël, Venceslas Biri, Michel Couprie. A 3D curvilinear skeletonization algorithm with application to path tracing. Discrete Geometry for Computer Imagery, Mar 2013, Spain. pp.1--12. ⟨hal-00796545⟩

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